(1) The regional military alignment of Lazarus will be neutral. Lazarus will bear the Neutral tag at all times.
(2) Lazarus may not bear any of the following tags: Defender, Imperialist, Independent, or Invader.
(3) The Regional Guard may engage in the following types of operations without prior approval of the Delegate:
a. Defense of Lazarus;
b. Defense of Lazarus' treaty allies, if mandated by treaty terms;
c. Invasion of regions upon which Lazarus has declared war, and defense of other regions against their military forces;
d. Defense of other Feeders and Sinkers at the request of their legitimate governments;
e. Assistance in other regions' legal Delegate transitions at the request of their legitimate governments;
f. Offensive or defensive training operations in game-created Warzone regions;
g. Invasion of fascist regions and defense of regions against fascist military forces;
h. Invasion of regions which pose a substantial threat to the out-of-character security or safety of NationStates players, and defense of regions against forces which pose such a threat.
(4) The Assembly may enact a resolution empowering the Regional Guard to invade a region that is the ally or protectorate of a region upon which Lazarus has declared war. Such a resolution may be approved or rescinded by two-thirds vote of the Assembly.
(5) The Regional Guard may be empowered to engage in other military operations upon the approval of the Delegate so long as:
a. Operations do not involve regions exceeding 20 nations,
b. Operations do not exceed 72 hours in duration,
c. The RMB, WFE and embassies of a region are restored at the end of an operation.