11-10-2019, 04:21 PM
(This post was last modified: 11-10-2019, 05:09 PM by New Rogernomics.)
Quote:I don't think leaving approval at the Delegate's discretion is a good solution.The Delegate is the commander-and-chief. If the Delegate can't do their responsibility they shouldn't be Delegate. So that doesn't really stick. If they can't do adequate discretion, why would you argue that such an individual is good enough to be in any position, let alone a military one? The procedure for that is a removal vote. We had the same policy during the Humane Republic of Lazarus without issue, and that was when Lazarus had an active military under the Founderless Regions Alliance.
Quote:It sidesteps rigorously defining exactly what kinds of operations would and would not be permitted, leading to the kind of vagueness Imaginary has pointed out-how are we supposed to know whether an operation is an act of war or not?No it doesn't. It is clear that the only other things in the game you can do are raids and defenses, and as stated out previously requiring the assembly to do a vote for every defense or every raid makes for a slow process. It certainly doesn't mean to imply a Delegate can authorize to invade a region and take it over.
If someone is a truly inept Delegate that couldn't tell the difference between authorizing a raid, a defense, or a liberation, then they shouldn't be Delegate. This point doesn't really stand for the same reason as the first point, which is why would you advocate an inept Delegate be commander-and-chief of the military, and why would you rely on some act to define what an inept Delegate would fail to do under any circumstances?
Quote:The idea that the Assembly could veto those decisions is incorrect-this law contains no such provision and neither does any other.The Assembly can amend the Guard Act at any time to define what operations it permits or not. This amendment is not for that, but allow for the Delegate to permit defenses and raid operations requested by the military. Which raises the second point, if the official/minister in charge of the guard proposes something the region doesn't like, they can again be removed.