09-25-2018, 01:45 PM
(This post was last modified: 09-25-2018, 01:52 PM by New Rogernomics.)
Quote:I am very much against an activity requirement beyond maintaining a nation in the region. An activity requirement would serve no useful purpose. An activity requirement won't generate activity, because if someone loses their citizenship, all they have to do is reapply and, unless they're someone controversial, they're going to be readmitted to citizenship right away. So there is really no consequence to being inactive and losing citizenship, and thus an activity requirement won't do anything to generate activity. All an activity requirement will do is burden the person who has to track compliance with the requirement. On top of that, this is a Sinker, and Sinkers experience periods of low activity. During times of low activity we could see a lot of citizens lose citizenship all at once due to an activity requirement. This happened in Osiris, resulting in repeal of their activity requirement.
There is an alternative to either option, which is to remove citizenship masks, but not citizenship. If X person goes inactive for 6 months for example, then that account becomes a 'Resident' mask account. However, if they return and post a certain amount, it is automatically re-instated as a Citizenship account after one hour. This is possible through the Group Promotion system, which maintains a full promotion log, without anyone having to put their time into doing anything, as it happens automatically.
![[Image: OdxgOBh.png]](https://i.imgur.com/OdxgOBh.png)